You pay so your child never gets sold to.
One payment. No subscription. No ads. No purchases your kid can tap. Ever.
Yours to keep. No tiers, no upgrades, nothing for your kid to beg for.
- The whole game — every block, every animal, villages
- Build side-by-side with your child (1:1 co-op)
- Learn-to-earn — you choose the subjects
- Still actively built — regular updates
- Works in any browser — add it to the home screen like an app
Pay with Apple Pay, Google Pay, or card. Plus tax where applicable.
A one-time license to use PixelVoxel for the life of the service — not a sale of the software. See Terms.
🔁 Not for you? Email me within 7 days for a full refund — no questions, no forms.
Why one-time, not a subscription
I didn't want to be one more monthly charge you forget to cancel. You buy it once. I keep it alive by finding new families, not by billing you again — and because it runs on my own light setup, a fair one-time payment really does fund your family's world for the life of the service.
Inside the game, nothing unlocks with money
The fun your child earns — fly, animals, armor — is locked behind puzzle points you choose. The only way to unlock anything is to learn it. The only currency your child spends is learning.
Optional, parent-only: if you ever want to chip in for new content, you can — but it's never required, never visible to your child, and learning-unlocks are never for sale.
The promises
- 1 No ad SDKs in the app — not turned off, not in the code.
- 2 No third-party trackers. Open your browser's network tab while your kid plays and check.
- 3 Nothing your child can purchase. The only account with a card is yours.
- 4 Your child's data is never sold or shared with advertisers or data brokers.
- 5 7-day refund, no questions asked.
Try it free first — then decide.
Play the real game in your browser, no sign-up. If you buy and change your mind, a week to a full refund.