Pricing

You pay so your child never gets sold to.

One payment. No subscription. No ads. No purchases your kid can tap. Ever.

$39 once

Yours to keep. No tiers, no upgrades, nothing for your kid to beg for.

  • The whole game — every block, every animal, villages
  • Build side-by-side with your child (1:1 co-op)
  • Learn-to-earn — you choose the subjects
  • Still actively built — regular updates
  • Works in any browser — add it to the home screen like an app
Buy once — $39

Pay with Apple Pay, Google Pay, or card. Plus tax where applicable.

A one-time license to use PixelVoxel for the life of the service — not a sale of the software. See Terms.

🔁 Not for you? Email me within 7 days for a full refund — no questions, no forms.

Why one-time, not a subscription

I didn't want to be one more monthly charge you forget to cancel. You buy it once. I keep it alive by finding new families, not by billing you again — and because it runs on my own light setup, a fair one-time payment really does fund your family's world for the life of the service.

Inside the game, nothing unlocks with money

The fun your child earns — fly, animals, armor — is locked behind puzzle points you choose. The only way to unlock anything is to learn it. The only currency your child spends is learning.

Optional, parent-only: if you ever want to chip in for new content, you can — but it's never required, never visible to your child, and learning-unlocks are never for sale.

The promises

  • 1 No ad SDKs in the app — not turned off, not in the code.
  • 2 No third-party trackers. Open your browser's network tab while your kid plays and check.
  • 3 Nothing your child can purchase. The only account with a card is yours.
  • 4 Your child's data is never sold or shared with advertisers or data brokers.
  • 5 7-day refund, no questions asked.

Try it free first — then decide.

Play the real game in your browser, no sign-up. If you buy and change your mind, a week to a full refund.